Early saturday morning, the company where I worked at had a meet so that we can have a hand trying out a game. The company was promoting Granado Espada, a MMORPG for use in creative education. The game was mentioned non violent and promoted teamwork.
I met Liling and Mus, a Multimedia Educator for River Valley Primary and together, we tried to get ourselves used to the game.
When you start, there are a number of characters that you can choose from. Among them, I chose a wizard, a fighter and an elementalist. You could play all three characters simultaneously in the game.
You’ll start in a tutorial area where you learn to get used to the interface. After your basic tutorial, you’d be required to do some tasks from the non-player-characters to gain more experience and items.
One of the initial task that I had to do was to deliver lunch for the Queen’s guard. That quest was pretty easy to do. But like all RPG games, the more you complete a quest, the harder the quests that you will be given in time.
Some of the nice things about the game is that it had really nice looking graphics. I like how detailed the characters looked like. And how absolutely lush the environment was. Plus the background music was really nice to listen to as you explore and fight your enemies.
Interestingly, the game reminded me of Ragnarok, another MMORPG that I used to play. It was similar as the range of characters are comparative. The type of monsters in the environment was similar too. The main difference was that Ragnarok was more 2D and that the characters were more cute.
Here I am in Ragnarok. I was a girl magician with a cute little bow in my head fighting with my assasin friend. It was fun to play but I stopped playing after a while when the game started to be subscription based.
To be honest, I am not much of a gamer. Games like these can get quite stressful when I’m required to do a quest and especially when my characters are fighting and nearly dying.
But at the same time RPG’s can get rather mundane after a while and I can get quite bored of the monotony of killing things after a while.
I’m sure that RPG’s are great. Apart from the gameplay, I’ve seen some spectacular machinimas that are created through these type of games.
The sad thing is that games like these can be quite an addiction as one can really get immersed in it. I find myself saying, “I’ll stop when I get to level 13” or “I’ll stop when I finish this quest” and before you know it, you’ve spent quite an amount of time on the game.
That’s why I’m up at this time. Its 3.10 am right now at this point of writing. I should have been in bed hours ago.